[Bug 46403] Vietcong: crash caused by loading map/other events
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 2 16:15:22 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46403
--- Comment #2 from Jan Havran <havran.jan at email.cz> ---
> 70a95cea66384b475bd3584768b5fffc5f940a17 doesn't seem to be related.
It was series of 3 patches if I remember well, so I mentioned commit according
to your own commit message:
https://source.winehq.org/git/wine.git/commitdiff/70a95cea66384b475bd3584768b5fffc5f940a17
The problem is that regression from bug #46359 is not fully fixed. Wine 4.0 rc3
introduced several crash places. rc4 reduced some crashes, but did not
eliminate all. I do not mind if we change regression sha1 to
b18a53a5b44b651cde8e05200c75eacf54f49926, but I am not able to confirm that
b18a53a5b44b651cde8e05200c75eacf54f49926 causes also the crash when player
takes handmap into his hand (probably yes), simply because game crashed in rc3
before I could give it a try.
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