[Bug 46412] League of Legends Crash on VOID (wine-32bit)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 10 17:00:12 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46412

--- Comment #9 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
(In reply to Zebediah Figura from comment #8)
> Well, that's not quite true. League of Legends isn't a Chromium-based
> application. The important part is that both expect system call thunks to be
> present in ntdll.dll.

If you insist on correcting me, then make sure you're not wrong yourself.
League of Legends IS a chromium-based application, AND it crashes because of
the anti-cheat issue from bug 21232. Both statements are correct. Though it
actually doesn't matter much because my point is that bug 21232 is not about
LoL crashing when chrome is open, and this bug is not different. It's not
necessary to contradict me and enter such level of accuracy and technical
details just to confirm what I said.

--- quote ---
As such, we chose to start again and build around Chromium Embedded Framework
(CEF) as our front-end. This gives us a super strong HTML5 browser component
that we can easily customize.
--- quote ---
https://engineering.riotgames.com/news/architecture-league-client-update

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