[Bug 44796] Age of Empires II: The Conquerors is broken when CSMT is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 12 04:46:59 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=44796
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
--- Comment #14 from Józef Kucia <joseph.kucia at gmail.com> ---
Yes, it's still present. The trial version of Age of Empires II: The Conquerors
is very sluggish and unresponsive.
Adding WINED3D_BLT_SYNCHRONOUS to the texture blit in
ddraw_surface_update_frontbuffer() fixes the problem.
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-c292414765)
OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.23.0, 4.15.5-gentoo, LLVM
7.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-c292414765)
OpenGL core profile shading language version string: 4.50
wine-4.0-rc6
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