[Bug 38138] Avencast: Rise of the Mage: invisible doors
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 14 12:40:38 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=38138
Paul Gofman <gofmanp at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #63279|0 |1
is obsolete| |
--- Comment #8 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 63280
--> https://bugs.winehq.org/attachment.cgi?id=63280
Use 8 bit value for D3DRS_ALPHAREF
Sorry, the patch in previous message accidentally got some of my debug
leftovers, replacing it.
Regarding d3dx, the problems with builtin one relate to DXTN textures creation
and some mesh functions. The game works with builtin d3dx from staging (with
aliasing on some textures probably due to missing mipmap generation which it
warns about).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list