[Bug 38138] Avencast: Rise of the Mage: invisible doors

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 15 07:27:05 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=38138

--- Comment #10 from Paul Gofman <gofmanp at gmail.com> ---

> That makes sense, but perhaps state_alpha_test() in wined3d would be a more
> appropriate place.

Yes, sure. Anyway I was thinking of cleaning / extending the test and porting
it to lower d3d versions before suggesting the fix upstream. Apart from
checking lower d3d versions, it probably worth knowing which value d3d returns
back in GetRenderState().

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