[Bug 46474] GTA V crashing when loading the online mode

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 17 21:13:11 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46474

--- Comment #6 from Frank S. <xeophy at gmail.com> ---
The process enters a zombie state even after getting the strace and leaving it
to play the game without impact to performance. This happens and occurs with no
real exception...the game just freezes, sound still running.


https://mgble.sh/i/lb8HJzUn.png > Shown on ps aux

A few modifications had to of been done to get this to work. I did get it to
work without a strace for awhile. Here's what I did:

This can be achieved by loading into single player, then going to solo session,
load in, find new session.

Wine did have a few overrides.

https://mgble.sh/i/2avvqUXY.png > Loading in on a private session
https://mgble.sh/i/ZCilYt5p.png > Ability to tab out with steam shown
https://mgble.sh/i/8DqMji5k.png > Ability to join public sessions.

Using a trace doesn't need the overrides, although something I did find
interesting is that it gets a SEGFAULT from ntdll specifically from an
exception generated from GTA V. 
The memory address it tries to access 0x145e98000

https://mgble.sh/t/0MGBKTZL.txt > This is the report from steam console.

I know that it shows the wrong steam version, but the same thing happens with
the most current version. If you need it, I can get you a report of it on the
current build on wine...although I don't see why. It's the same exact report
with the same exception and same memory address.

If you need any more information, just respond on here or add me on Discord.
Frank#6617

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