[Bug 46506] Why are you still not using Vulkan for WineD3D for D3D9, D3D10 , D3D11? Why are you still using OpenGL?
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jan 24 08:09:29 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46506
--- Comment #1 from Henri Verbeet <hverbeet at gmail.com> ---
The mailing list is really more appropriate for inquiries like this, but the
short answer is that we are in fact working on a Vulkan backend for wined3d. We
also tried working with the DXVK project; that didn't work out.
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