[Bug 46506] Why are you still not using Vulkan for WineD3D for D3D9, D3D10 , D3D11? Why are you still using OpenGL?
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jan 24 08:23:13 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46506
--- Comment #3 from zefkerr <zefkerrigan at gmail.com> ---
(In reply to Henri Verbeet from comment #1)
> The mailing list is really more appropriate for inquiries like this, but the
> short answer is that we are in fact working on a Vulkan backend for wined3d.
> We also tried working with the DXVK project; that didn't work out.
Thank you! I am very glad to know that you are working on the Vulkan backend
for wined3d!
Unfortunately, I don’t know how and where to find your mailing list, but I’ll
be glad if you tell me about it.
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