[Bug 46506] Why are you still not using Vulkan for WineD3D for D3D9, D3D10 , D3D11? Why are you still using OpenGL?

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 24 09:07:13 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46506

Shmerl <shtetldik at gmail.com> changed:

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                 CC|                            |shtetldik at gmail.com

--- Comment #5 from Shmerl <shtetldik at gmail.com> ---
(In reply to Henri Verbeet from comment #1)
> We also tried working with the DXVK project; that didn't work out.

Can you please elaborate on what didn't work out exactly? Is it because you
don't accept C++ code or some other reasons? DXVK is already very high quality,
and re-doing all that work would be a major waste of effort.

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