[Bug 46416] World of Warcraft dx12/vkd3d crashes soon after login (RADV)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 26 20:50:36 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46416

--- Comment #10 from zurohki at gmail.com ---
(In reply to sleijeri from comment #9)
> 
> Have also heard by some other users with nvidia + native windows are
> experiencing Error 132 and getting crash (were using gtx1070 and 2080). So
> propably there might be issues within wow itself too on dx12 implementation
> atm.

I'm sure there are, but it's probably not the same issue.

The frustrating thing is that DirectX 12 mode performs noticeably better than
DirectX 11, and it often runs fine for hours. So I'm tempted to use it, but I
can't trust it to not crash in the middle of a raid.

Built new kernel, LLVM, mesa, vkd3d+patch and wine-staging. Didn't help. Log
in, walk around for a bit and bam:

ACCESS_VIOLATION : error 132: ERROR #132 (0x85100084) Fatal exception!
 The instruction at "0x00007f19b8134141" referenced memory at
"0x00007f182c08c010".
The memory could not be "read".

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