[Bug 46526] New: Captain Morgane: character models rendered incorrectly in OpenGL core contexts

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 27 02:03:41 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46526

            Bug ID: 46526
           Summary: Captain Morgane: character models rendered incorrectly
                    in OpenGL core contexts
           Product: Wine
           Version: 4.0
          Hardware: x86
               URL: https://store.steampowered.com/app/264320/Captain_Morg
                    ane_and_the_Golden_Turtle/
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
      Distribution: ---

Created attachment 63381
  --> https://bugs.winehq.org/attachment.cgi?id=63381
short video to demonstrate the problem

In 'Captain Morgane and the Golden Turtle' adventure game animated characters'
body is rendered with lots of small, flickering dots on them making them
semi-transparent.
I reproduced the problem with Nvidia binary drivers (410.93, 415.22.05 and
415.27) and with nouveau/mesa.

Workaround: disabling the use of OpenGL core contexts by setting OpenGL version
to 3.1 or below:
MaxVersionGL="30001"

Plain terminal output doesn't yield anything useful:
0009:fixme:win:EnumDisplayDevicesW ((null),0,0x33f9c4,0x00000000), stub!
0009:fixme:pulse:AudioSessionControl_RegisterAudioSessionNotification
(0x1662f8)->(0xe4ac3c) - stub
002e:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x126fe20): stub
002e:fixme:avrt:AvSetMmThreadPriority (0x12345678)->(1) stub
002b:fixme:d3d:state_linepattern_w Setting line patterns is not supported in
OpenGL core contexts.
0009:fixme:d3d:wined3d_query_create Unhandled query type 0x4.
002e:fixme:avrt:AvRevertMmThreadCharacteristics (0x12345678): stub
0009:fixme:pulse:AudioSessionControl_UnregisterAudioSessionNotification
(0x1662f8)->(0xe4ac3c) - stub

Native d3dx9_41.dll and Xaudio2 were used to start the game.

wine-4.0-139-g699eb8cdba
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 415.22.05

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