[Bug 46225] Act Cadenza Strife (A Fighter Maker 2knd game): Uses 60%+ of the CPU

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 2 18:22:46 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46225

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |INVALID

--- Comment #34 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Bryan Kirk from comment #33)
> It would be nice if more people were to take a look at it. That way the
> cause can be found.

So I had a look. The game constantly uses most of a CPU core to draw graphics
via GDI functions. In fact that's true both on Wine AND on Windows, it's just
that CPU usage is reported differently.

On Linux a 100% CPU usage e.g. in "top" means that the total CPU utilization is
one core. On Windows' task manager a 100% CPU utilization means that ALL cores
of the CPU are in use. With this game on Windows I get about 12% CPU usage,
which is essentially 100/8 (8 is the number of CPU threads I have).

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