[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/ game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 8 19:51:37 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=29499

geojay+wine at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |geojay+wine at gmail.com

--- Comment #72 from geojay+wine at gmail.com ---
(In reply to Bruno Jesus from comment #65)
> http://source.winehq.org/git/wine.git/?a=commit;
> h=c09c82b25a3c95e79f23f22571fe9a63b38b824c
> 
> Thanks Dmitry.

I can see this bug was supposed to be fixed with the above commit, but Wine 4.0
(Stable) and 4.9 (Devel) still seem to show this bug. Are users still expected
to patch their Wine installations themselves or has there been a regression?

Thanks for the discussions so far!

- ephemer

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