[Bug 47198] League of Legends 9.10 Crash after champ select

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 14 22:30:01 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47198

Yuko Moraes Pereira <yukovamp at icloud.com> changed:

           What    |Removed                     |Added
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                 CC|                            |yukovamp at icloud.com

--- Comment #77 from Yuko Moraes Pereira <yukovamp at icloud.com> ---
In Fedora 30 x86_64 I tested the latest wine + staging patches + Andrew patch
for wine/dlls/ntdll/virtual.c changing "info->" for "p->" and the alternate fix
patch (instead of custom glib) with echo 0 > /proc/sys/abi/vsyscall32

The game is working fine until now. I tested 5 vs bots and training. Strangely
it is quicker than in windows.

Thanks for dedicating some of your time and knowledge to getting this game
running again Andrew. Thanks to Juan for mentioning that tutorial.

Maybe I will test the custom glibc too later.

Obs: For those building their own wines, the first patch from bug 45667 was not
needed, only the second I mentioned above. The source code was already fixed
after the staging patches. The patch mentioned at the building wine tutorial
above from 11 months ago was not needed either.

Obs2: To build wine first I patched, later I ran ./config --without-gtk3.

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