[Bug 38166] Heroes of Might and Magic V performance issue: severe fps drop on certain maps

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 18 10:02:03 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=38166

mjo <admin at mjollna.org> changed:

           What    |Removed                     |Added
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                 CC|                            |admin at mjollna.org

--- Comment #23 from mjo <admin at mjollna.org> ---
Even with esync enabled (via Lutris, using esync-staging-pba-3.18-x86_64, and
nvidia driver 430) I couldn't get rid of the bug, until a friend of mine
suggested to add d9vk to the configuration in Lutris. Today's build
(https://git.froggi.es/joshua/d9vk/-/jobs job #691) magically solved the
problem, so I'm adding that here in case it helps someone to run the game
properly.

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