[Bug 47449] Nin Online: Black Textures

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 20 12:53:56 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47449

Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |INVALID

--- Comment #12 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
(In reply to Seth from comment #10)
> There's another problem with it, that the DirectX9 wrapper isn't converting
> calls to DirectX9 like it does in Windows. I believe the graphical bug was
> due to installing GDIPlus in Winetricks.

Hello,

I confirm the issue with native gdiplus (see attached screen shot). It renders
the game completely unplayable because when going outside of the building
nothing is visible (only the purple background and rainy fog are visible - no
characters, ground tiles or objects).

Setting gdiplus back to builtin (or simply removing the gdiplus dll override
altogether) in winecfg fixes the issue in an existing wineprefix.

The use of DLL overrides is not normal use of Wine.
They are only workaround for wine bugs where the builtin component doesn't
work.
The game works fine with builtin gdiplus and native gdiplus is not required.

A developer might be curious to know why it doesn't work with native gdiplus,
but for this bug tracker rules, the bug is invalid.

The other issues (the game not working with wine-mono and builtin dx8vb) should
be reported separately.

Regards.

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