[Bug 10729] Multiple games hang when clicking things in-game, needs d3d_device1_GetPickRecords implemented (LEGO Island / Fighting Steel)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 30 04:07:11 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=10729

itsmattkc at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |itsmattkc at gmail.com

--- Comment #17 from itsmattkc at gmail.com ---
I've managed to implement these functions and have clicking fully functional in
LEGO Island. I have a short demo clip of playing it on Arch here:
https://youtu.be/jpKqj95twoM

The code needs some clean up but after that I'll try submitting a patch. I
haven't tested any other games yet.

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