[Bug 10729] Multiple games hang when clicking things in-game, needs d3d_device1_GetPickRecords implemented (LEGO Island / Fighting Steel)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jul 30 04:07:11 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=10729
itsmattkc at gmail.com changed:
What |Removed |Added
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CC| |itsmattkc at gmail.com
--- Comment #17 from itsmattkc at gmail.com ---
I've managed to implement these functions and have clicking fully functional in
LEGO Island. I have a short demo clip of playing it on Arch here:
https://youtu.be/jpKqj95twoM
The code needs some clean up but after that I'll try submitting a patch. I
haven't tested any other games yet.
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