[Bug 47391] Condor2: corrupt graphics, because Z-Buffering not working
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 19 15:48:34 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47391
--- Comment #1 from Felix Hädicke <felixhaedicke at web.de> ---
Created attachment 64737
--> https://bugs.winehq.org/attachment.cgi?id=64737
Patch: wined3d: call glEnable(GL_DEPTH_TEST) for unrecognized depth buffer type
With this patch, graphics looks fine in Condor2, and the simulator is fully
playable
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