[Bug 45692] Bulletstorm Full Clip Edition: Environmental sounds to loud, voice and gun shoots way to silent

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 3 14:48:03 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=45692

Ethan Lee <flibitijibibo at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |flibitijibibo at gmail.com

--- Comment #4 from Ethan Lee <flibitijibibo at gmail.com> ---
Wine 4.3 has a new XAudio2 implementation as well as a new X3DAudio
implementation (which is why everything's so loud), can this be re-tested? Note
that Unreal Engine has an invalid X3DAudioCalculate parameter so a Debug
version of FAudio will make that pop-up for the assertion failure, but it can
be ignored.

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