[Bug 45311] Skyrim Special Edition: ambient sounds do not attenuate with distance
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 3 14:55:23 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=45311
Ethan Lee <flibitijibibo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |flibitijibibo at gmail.com
--- Comment #21 from Ethan Lee <flibitijibibo at gmail.com> ---
Wine 4.3 has a new XAudio2 and X3DAudio implementation that should include
proper attenuation.
As far as Wine's concerned this should be RESOLVED FIXED, but FAudio's 3D math
may not be 100% accurate and the game uses xWMA extensively, and we can only
support that with special FAudio builds that link to FFmpeg.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list