[Bug 39402] Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 3 15:01:04 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=39402

Ethan Lee <flibitijibibo at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |flibitijibibo at gmail.com

--- Comment #65 from Ethan Lee <flibitijibibo at gmail.com> ---
Wine 4.3's new XAudio2 implementation kind of fixes and breaks this at the same
time. At this point it's no longer Wine's problem since FAudio does all the
work, so from Wine's perspective this is... INVALID maybe? FAudio has the same
problem though, where we have to use a special FFmpeg-linked build of FAudio to
support WMA. However, MSADPCM is always supported no matter what, so for games
that use the latter format this is definitely resolved.

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