[Bug 43173] Far Cry 4 sound stops
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 3 15:24:49 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=43173
Ethan Lee <flibitijibibo at gmail.com> changed:
What |Removed |Added
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CC| |flibitijibibo at gmail.com
--- Comment #7 from Ethan Lee <flibitijibibo at gmail.com> ---
The log makes me wonder - I think the reason it's calling XA27_GetDeviceDetails
so much is because it's not finding the default device, which might be
happening because of the failure on line 1. Sadly whenever I google "open
/dev/snd/seq failed: No such file or directory" all the posts date back to
~2005-2010, which is... interesting.
So there's two possibilities I can think of:
- It _really_ wants a specific detail in DeviceDetails that FAudio doesn't
provide
- Something's wrong with that audio setup, but unfortunately I couldn't tell
you what
This isn't the only report I've seen with a similar issue though:
https://github.com/ValveSoftware/Proton/issues/2143
So I'm leaning towards idea #1, unless their setup is miraculously acting up
too. I wonder how we can figure out what FC4's engine wants from device 0?
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