[Bug 43173] Far Cry 4 sound stops
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 4 09:54:48 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=43173
--- Comment #10 from Ethan Lee <flibitijibibo at gmail.com> ---
Ah, now THAT log is interesting. Particularly the part where it only calls
GetDeviceDetails twice, and then never creates a source! This means that it
makes a context (which is the SDL device you're seeing), but then does nothing
with it, which is why you're hearing silence. In fact, it seems to do a whole
bunch of work with DirectSound instead. This may explain why setting the OS to
WinXP fixes the issue for others. I would try that next and see if setting XP
makes it ignore XAudio2 altogether.
Even more interesting is that the bug may be with the games themselves;
googling "Far Cry 4 XAudio2" brings up some results regarding specific driver
configurations that cause the game to be silent even on Windows. I've not seen
this before when looking up XAudio2 behavior/usage for other games, so we're
mostly likely looking at an engine bug. I'll have to see if I can figure out a
device configuration that the Ubi sound engine likes...
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