[Bug 24983] Multiple applications need support for DXTn texture compression in D3DXLoadSurfaceFromMemory () (Space Rangers 2, Memento Mori, fr-043)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 4 14:46:57 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=24983

--- Comment #26 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Beta Version from comment #25)
> 
> If that implies building Wine from source, then i'm afraid i can not test
> it. This patch will be in 4.4-staging?

I think so, yes, but my intention was to check if this is the same or some
different regression before next release. Can this be reproduced on some demo?
I could find "Space Rangers 2: Rise of the Dominators Demo" so far.

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