[Bug 23151] Mass Effect 2: in intro video, Miranda's eyes are solid white
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 9 15:41:50 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=23151
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #18 from Austin English <austinenglish at gmail.com> ---
(In reply to Béla Gyebrószki from comment #17)
> I can't reproduce the problem, tested with Wine 1.4.1, 1.6.2, 1.7.42.
> Miranda's eyes are rendered properly in each Wine version.
> I disabled NVidia OpenGL shader cache.
>
> Maybe Nvidia fixed the issue in their binary drivers(?)
>
> Fedora 21
> Nvidia GeForce 250 GTS / binary drivers 340.76
>
> Tested with Mass Effect 2 (non-Steam) demo:
> http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffect2DemoEN.exe
>
> MassEffect2DemoEN.exe
> sha1: cda9a25387a98e29772b3ccdcf609f87188285e2
Very likely. They also add a shader cache quite a while back that could help
here.
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