[Bug 46416] World of Warcraft dx12/vkd3d crashes soon after login (RADV)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 14 15:23:12 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46416

--- Comment #17 from Sveinar Søpler <cybermax at dexter.no> ---
@themainliner
You did not write that you actually upgraded dxvk to current release 1.0.1 that
should have a fix for WoW 8.1.5.

--

Bug fixes and Improvements

Fixed memory allocation failures on Intel Bay Trail (#947)
Fixed regression that broke DXGI gamma control (#937)
Devil May Cry 5: Enabled d3d11.relaxedBarriers option by default to improve
performance
Star Wars Battlefront (2015): Report Nvidia GPUs correctly to fix driver
version error (#968)
Resident Evil 2 and Devil May Cry 5: Work around dark rendering issue on Nvidia
GPUs (#956)
World of Warcraft: Fixed GPU hangs on Nvidia GPUs since game patch 8.1.5 (#964)
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Just tested with DXVK 1.0.1 now, and had no problems.

If you do not have vkd3d installed/compiled, WoW MIGHT actually try to start up
in D3D12 mode unless you either launch it via script and -d3d11 option, or set
this option in the battle.net launcher. (8.1.5 resets graphics options to
default, and since 8.1 D3D12 is default chosen).

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