[Bug 46416] World of Warcraft dx12/vkd3d crashes soon after login (RADV)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 15 15:26:54 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46416

--- Comment #22 from Sveinar Søpler <cybermax at dexter.no> ---
(In reply to themainliner from comment #20)
> Comment 18 should read:
> 
> "I'm concerned that *without* DXVK wine-staging cannot launch WoW at all...

I tested WoW with wined3d and d3d11. I used latest wine-staging GIT
65e6bb8111acfc6d7fb08f209bb01348150c14d4 from today, and i would say that you
need to use D3D11-Legacy mode in WoW.

I got in with the "new" d3d11, but it was less than a slideshow tbh. Dunno if i
would eventually crash if i had hung around long enough?
With d3d11-legacy, it was more or less as expected. 20'ish fps in Boralus vs.
80 with d3d12 and 100'ish with DXVK (and the "new" d3d11).

Wine-staging-4.3 crashed with the error you stated bove when i tried D3D11, but
worked with D3D12 AND recent dxvk 1.0.1.

So, to reiterate:
D3D12 -> Works with wine-staging-4.3+ and recent vkd3d
D3D11 -> Works with wine-staging-4.3+ if you use DXVK 1.0.1
D3D11 -> Does NOT work with wined3d AT ALL (Unplayable or crashing).
D3D11-Legacy -> Works with wine-staging-git
65e6bb8111acfc6d7fb08f209bb01348150c14d4
D3D11-Legacy -> Does NOT work with wine-staging-4.3 (Crash upon login).

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