[Bug 45278] Vietcong: invisible objects (staging 3.9)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 17 15:49:00 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=45278

--- Comment #12 from Jan Havran <havran.jan at email.cz> ---
Created attachment 63907
  --> https://bugs.winehq.org/attachment.cgi?id=63907
other invisible objects

> Does this bug still occur with the new version of the Indexed_Vertex_Blending patchset?
> 
> See: <https://github.com/wine-staging/wine-staging/commit/b02bd9c4465d24203d849d1c43def56d6596609c>

Not really, this bug somehow inverts which objects are invisible. In previous
screenshot only faces, guns and equipment were visible, while in this patch
these objects are invisible, while body parts are visible. I guess there were
some minor issues in staging patch based on patch from bug #39057, because when
I applied that patch manually on Wine 4.2, it worked fine.

But, the bug is fully fixed by commit 06fbe73760eea15c358acdb67a36242355930339
(Wine staging 4.4).

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