[Bug 43411] Older directx games (The Sims, revenant) - screen not redrawing properly (d3d_device7_Set/GetClipStatus stub?)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 25 13:52:45 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=43411

--- Comment #18 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Alexandr Oleynikov from comment #17)
> The patch seems to solve the redrawing issue for me. However, characters are
> still drawn over the top of everything without any regard to walls or
> furniture.

Thanks for testing see. So I guess this is now confirmed that this particular
bug is about missing d3d_device7_Set/GetClipStatus implementation. The patch is
not an implementation, it just always returns something like "nothing is
clipped" from GetClipStatus(). It is likely that drawing characters on top of
everything might be related to this and proper implementation is needed to
really fix it.

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