[Bug 46933] New: Alan Wake: Not Volumetric Lighting
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 30 13:59:08 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=46933
Bug ID: 46933
Summary: Alan Wake: Not Volumetric Lighting
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs at winehq.org
Reporter: david.gamiz at gmail.com
Distribution: ---
The support of DX9 for this game is awesome. Maybe whit Crysis one them more
exigent.
The performance bottleneck is important, but is acceptable performance between
20/40FPS.
But for me, the minimum is we can enjoy the game whit the minimum features for
it is designed. And Volumetric Light shaft is feature in this game in a lot of
circumstances. The most import the lantern, or lamps...
How can help to devs whit a specific report of the game to find the problem and
can find possible fix?
Is a wine issue or driver issue??
Thanks devs and community!
Best regards,
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM DDR3-1333
SSD Sata3 KINGSTON 120Gb / Seagate Sata3 HDD 1TB
Nvidia GeForce GTX 1060 OC 3072MB VRAM DDR5
Ubuntu 16.04 LTS (Last updated) / Unity 7
Driver Nvidia: 415.27 official graphics ppa
Gamepad Xbox360 Wired USB
Steam Gamepad
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