[Bug 46933] New: Alan Wake: Not Volumetric Lighting

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 30 13:59:08 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46933

            Bug ID: 46933
           Summary: Alan Wake: Not Volumetric Lighting
           Product: Wine
           Version: 4.2
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: david.gamiz at gmail.com
      Distribution: ---

The support of DX9 for this game is awesome. Maybe whit Crysis one them more
exigent. 

The performance bottleneck is important, but is acceptable performance between
20/40FPS. 

But for me, the minimum is we can enjoy the game whit the minimum features for
it is designed. And Volumetric Light shaft is feature in this game in a lot of
circumstances. The most import the lantern, or lamps...

How can help to devs whit a specific report of the game to find the problem and
can find possible fix?

Is a wine issue or driver issue??

Thanks devs and community!

Best regards,

My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM DDR3-1333
SSD Sata3 KINGSTON 120Gb / Seagate Sata3 HDD 1TB
Nvidia GeForce GTX 1060 OC 3072MB VRAM DDR5
Ubuntu 16.04 LTS (Last updated) / Unity 7
Driver Nvidia: 415.27 official graphics ppa
Gamepad Xbox360 Wired USB
Steam Gamepad

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