[Bug 47008] Lara Croft and the Guardian of Light (Steam) crashes on startup with Wine 4.6 ( Steam Game Overlay Renderer hook engine can't cope with GOT/ PIC register load code)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 1 04:13:17 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47008

andy <andy86 at fastwebnet.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |UNCONFIRMED
         Resolution|DUPLICATE                   |---

--- Comment #21 from andy <andy86 at fastwebnet.it> ---
(In reply to Zebediah Figura from comment #19)
> This is probably fixed after
> <https://source.winehq.org/git/wine.git/commitdiff/
> 8f732c66ab37b54c30d63c74f7822ba1d4f04996> and
> <https://source.winehq.org/git/wine.git/commitdiff/
> 8039941c52758113955d376bd7b6b6e1e5b5f76c>; please retest with current git or
> with 4.8 when it is released.

Retested with current git (wine-4.7-66-g8039941c52) still not work for me.
Still crash with same backtrace.


(In reply to Anastasius Focht from comment #20)
> dupe of bug 47097 which is the collector ticket for all Steam Game Overlay
> Renderer hook engine crashes wrt GOT/ PIC register load code in API entries.

I have keeping steam overlay always disabled.

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