[Bug 47008] Lara Croft and the Guardian of Light (Steam) crashes on startup with Wine 4.6

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 1 05:21:23 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47008

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Lara Croft and the Guardian |Lara Croft and the Guardian
                   |of Light (Steam) crashes on |of Light (Steam) crashes on
                   |startup with Wine 4.6       |startup with Wine 4.6
                   |(Steam Game Overlay         |
                   |Renderer hook engine can't  |
                   |cope with GOT/ PIC register |
                   |load code)                  |
          Component|build-env                   |-unknown

--- Comment #22 from Anastasius Focht <focht at gmx.net> ---
Hello Andy,

--- quote ---
I have keeping steam overlay always disabled.
--- quote ---

if you take a look at the crash log you attached in
https://bugs.winehq.org/show_bug.cgi?id=47008#c12 it clearly shows the dll is
mapped into the crashing process and is the actual call site (frame #1 in
backtrace). There might be a log file named 'GameOverlayRenderer.log' in your
Steam folder.

There is also another crash in a StarForce v3 protection driver
('prodrv06.sys') in one of the other logs. I guess you use a shared Steam
WINEPREFIX for multiple games and one of the other games has this DRM bundled?

Anyway, please attach generated backtrace.txt from your current Wine (git)
version again. 

Regards

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