[Bug 47121] New: Soulbringer displays only black screen in hardware rendering mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 4 01:44:05 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47121
Bug ID: 47121
Summary: Soulbringer displays only black screen in hardware
rendering mode
Product: Wine-staging
Version: 4.7
Hardware: x86
URL: https://www.gog.com/game/soulbringer
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
CC: gofmanp at gmail.com, leslie_alistair at hotmail.com,
z.figura12 at gmail.com
Distribution: ---
Created attachment 64331
--> https://bugs.winehq.org/attachment.cgi?id=64331
terminal output
The screen turns black but the game is still running when the game is loading
to the menu when any of the available hardware rendering modes is selected in
the launcher (including DX6 and DX7 renderers). Software rendering works
properly. The problem doesn't occur in vanilla Wine. No demo version is
available.
The patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-Rendering_Targets/0001-ddraw-Create-rendering-targets-in-video-memory-if-po.patch
wine-4.7-177-gb479382737 (Staging)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.52.05
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