[Bug 47121] New: Soulbringer displays only black screen in hardware rendering mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 4 01:44:05 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47121

            Bug ID: 47121
           Summary: Soulbringer displays only black screen in hardware
                    rendering mode
           Product: Wine-staging
           Version: 4.7
          Hardware: x86
               URL: https://www.gog.com/game/soulbringer
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: gofmanp at gmail.com, leslie_alistair at hotmail.com,
                    z.figura12 at gmail.com
      Distribution: ---

Created attachment 64331
  --> https://bugs.winehq.org/attachment.cgi?id=64331
terminal output

The screen turns black but the game is still running when the game is loading
to the menu when any of the available hardware rendering modes is selected in
the launcher (including DX6 and DX7 renderers). Software rendering works
properly. The problem doesn't occur in vanilla Wine. No demo version is
available.

The patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/ddraw-Rendering_Targets/0001-ddraw-Create-rendering-targets-in-video-memory-if-po.patch

wine-4.7-177-gb479382737 (Staging)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.52.05

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