[Bug 47129] Caste Siege/Ballerburg crashes on start

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 7 13:07:00 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47129

Paul Gofman <gofmanp at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gofmanp at gmail.com

--- Comment #4 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 64364
  --> https://bugs.winehq.org/attachment.cgi?id=64364
ddraw: Fix vertex count in d3d_device3_DrawIndexedPrimitiveVB()

I've tested the demo and could see the issue. The attached patch is fixing it.
The FIXME messages in the output are unrelated and seemingly harmless.

However, I don't have the full game to debug the crash, and it looks unlikely
that the same problem can lead to the crash in a full version. Does it crash in
mainstream (not Staging) Wine also?

Could you please attach WINEDEBUG=+ddraw,+d3d,+d3d_shader log? Preferably from
mainstream Wine if it crashes there also, or from Staging otherwise.

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