[Bug 47129] Caste Siege/Ballerburg crashes on start
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 7 13:07:00 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47129
Paul Gofman <gofmanp at gmail.com> changed:
What |Removed |Added
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CC| |gofmanp at gmail.com
--- Comment #4 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 64364
--> https://bugs.winehq.org/attachment.cgi?id=64364
ddraw: Fix vertex count in d3d_device3_DrawIndexedPrimitiveVB()
I've tested the demo and could see the issue. The attached patch is fixing it.
The FIXME messages in the output are unrelated and seemingly harmless.
However, I don't have the full game to debug the crash, and it looks unlikely
that the same problem can lead to the crash in a full version. Does it crash in
mainstream (not Staging) Wine also?
Could you please attach WINEDEBUG=+ddraw,+d3d,+d3d_shader log? Preferably from
mainstream Wine if it crashes there also, or from Staging otherwise.
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