[Bug 42113] Tonka Garage: 3D vehicle models not shown

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 9 09:51:28 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=42113

Paul Gofman <gofmanp at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gofmanp at gmail.com

--- Comment #7 from Paul Gofman <gofmanp at gmail.com> ---
I've tested the game by the provided link and could see the issue. This is
Direct X 1 game, not 5. There are 2 problems here:

1. It creates a hardware device with _SYSMEM attached surface, which is denied
in Wine even with staging patches which work around _SYSMEM surfaces for
software devices (not sure how it works for ddraw1 on modern Windows, didn't
test it yet). If to hack that around, it draws the car, but it is completely
white.
2. It is ddraw1 game which needs lighting support in
process_vertices_strided(). Lighting support for ddraw1 is currently not
implemented.

So possibly this bug needs to be split off into 2 ones:

1. Tonka Garage uses _SYSMEM render target with hardware device in ddraw1
    This requires some testing and depending on what is shows maybe can be
considered as extension to current staging patches in this area.

2. Tonka Garage needs lighting support in ddraw1.

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