[Bug 47129] Rendering glitch in Caste Siege/Ballerburg ( invalid vertex count in IDirect3DDevice3::DrawIndexedPrimitiveVB)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 10 09:39:32 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47129

--- Comment #14 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to BieHDC from comment #13)
> >This game needs to be started from its directory
> indeed, the generated .desktop file launches it fine. i was under the wrong
> assumption that wine does automatically changes working directories to the
> executable location.

Neither does Windows, you can get the same crash under Windows if you do the
same. It is just less common and I would say harder for users to do the same on
Windows, as most of the time they run it from desktop or menu link, or from
file manager where it is typically not so easy to run the .exe from another
directory.

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