[Bug 46560] Smoke not rendering properly in Castlevania: Lords of Shadow 2

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 10 12:44:29 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46560

--- Comment #1 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to Andrey Gusev from comment #0)
> err:d3d:wined3d_debug_callback 0x1aa9d8: "GL_INVALID_OPERATION error
> generated. Invalid VAO/VBO/pointer usage.".

It seems to happen because the vertex buffer is mapped and
wined3d_buffer_load() fails. In consequence, we emit a draw call with system
memory pointer.

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