[Bug 47085] Spellforce 3 fonts problem

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 10 13:08:12 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47085

--- Comment #14 from Nikolay Sivov <bunglehead at gmail.com> ---
Created attachment 64384
  --> https://bugs.winehq.org/attachment.cgi?id=64384
test patch 3

That's probably an issue with outline mode in Direct2D.

Application is asking for it explicitly:

---
 810656 002d:trace:dwrite:dwritefactory_CreateCustomRenderingParams
(0x13f22e0)->(2.000000 0.000000 0.000000 0 6 0x22fac8)
 810657 002d:trace:dwrite:dwritefactory3_CreateCustomRenderingParams
(0x13f22e0)->(2.00 0.00 1.00 0.00 0 6 0 0x22f940)
 810658 002d:trace:d2d:d2d_device_context_SetTextRenderingParams iface
0x3086a30, text_rendering_params 0x3088020.
---

and it's not the best choice for sizes that small, both for performance and
quality.

Please try this patch when you can. I'll take a look at fixing wrong
coordinates because that would be directwrite side of the problem most likely,
aliased bitmaps will be direct2d fault.

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