[Bug 46849] Vietcong: taking handmap causes crash (ProcessVertices)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 16 15:46:21 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=46849
--- Comment #6 from Paul Gofman <gofmanp at gmail.com> ---
FWIW I tried that on demo d3d8 version (without community tool), and it fixes
the similar issue. I tested the very start only. The demo version was spamming
FIXME messages from process_vertices() previously (was unable to lock the
buffer) and was not drawing fire around the crashed helicopter, now it is
fixed.
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