[Bug 47198] League of Legends 9.10 Crash after champ select

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 17 08:43:17 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47198

--- Comment #20 from mail+wine at m-reimer.de ---
After 6 hours of trying several different things, I'm giving up on this.

Setting "--dynamic-linker" is a total fail. It allows only one path and there
are two different paths needed for 64bit and 32bit build.
As wine seems to build binaries for both platforms in one build run, this
always causes me to get corrupted binaries.

So I tried to only set "--rpath". This can be given twice, so I was able to
specify both paths (32bit and 64bit) to my patched glibc.
Compiles fine but throws segmentation fault when executed.

Patching my system main glibc is absolutely no option for me just to play LoL
again.

If someone comes up with a working solution to link wine against some patched
glibc, please post here so I can create working PKGBUILD's for Arch...

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