[Bug 47223] New: D-pad input from gamepad is no longer registered in some games ( regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 18 06:37:50 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47223

            Bug ID: 47223
           Summary: D-pad input from gamepad is no longer registered in
                    some games (regression)
           Product: Wine
           Version: 4.8
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: sashok.olen at gmail.com
      Distribution: ---

Created attachment 64493
  --> https://bugs.winehq.org/attachment.cgi?id=64493
+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput

I didn't notice this issue at first when looking into bug 47188, but it seems
like commit 5ff326f80147f4608fd64ad37510d0cff330676e also caused d-pad input to
stop working (buttons and analog sticks work fine), and it's still true in
latest master. If I revert it, d-pad input starts being registered again.
I've tested this with a game called A Hat in Time but it also seems to affect
Sekiro: Shadows Die Twice. My controller is a Generic 360 one, specifically
Logitech F310.
Attaching a log with
WINEDEBUG=+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput
debug channels.

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