[Bug 47223] New: D-pad input from gamepad is no longer registered in some games ( regression)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 18 06:37:50 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47223
Bug ID: 47223
Summary: D-pad input from gamepad is no longer registered in
some games (regression)
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: sashok.olen at gmail.com
Distribution: ---
Created attachment 64493
--> https://bugs.winehq.org/attachment.cgi?id=64493
+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput
I didn't notice this issue at first when looking into bug 47188, but it seems
like commit 5ff326f80147f4608fd64ad37510d0cff330676e also caused d-pad input to
stop working (buttons and analog sticks work fine), and it's still true in
latest master. If I revert it, d-pad input starts being registered again.
I've tested this with a game called A Hat in Time but it also seems to affect
Sekiro: Shadows Die Twice. My controller is a Generic 360 one, specifically
Logitech F310.
Attaching a log with
WINEDEBUG=+tid,+pid,+plugplay,+hid,+hid_report,+hidp,+xinput,+dinput,+rawinput
debug channels.
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