[Bug 47198] League of Legends 9.10 Crash after champ select

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 25 04:50:12 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47198

--- Comment #58 from mail+wine at m-reimer.de ---
On the mailing list, you mention that this is triggered by WoW64.
There are also reports that everything kept working with a 32 bit kernel.

I've tried to build a 32 bit only wine in hope that this maybe also works
around the problem, but it doesn't. Still crashes.

Do I really need a 32 bit kernel or is there some other way to build Wine so
that LoL thinks it runs on a 32 bit only system?

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