[Bug 47290] New: Obduction: fails to render menu: now freezes instead of crashing
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed May 29 03:09:19 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47290
Bug ID: 47290
Summary: Obduction: fails to render menu: now freezes instead
of crashing
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: 4xcbf1ftxxey at opayq.com
Distribution: ---
Created attachment 64588
--> https://bugs.winehq.org/attachment.cgi?id=64588
All logs collected, plus some git info. Detailled description in readme file
When running the game Obduction (GOG version, 1.7.0),
for versions of wine after commit 5dcb329667e3d4e630a7b3723f2eaee31652a568
(included),
the splash screen (as far as I know, a static image) shows up correctly,
but when the window that is supposed to contain the main menu shows up, it is
completely black and doesn't respond. (see bug report
https://bugs.winehq.org/show_bug.cgi?id=47289)
Previously, a pop-up would appear, signaling an error and closing it would
close the game.
Starting with commit 8c69a77032ff8d5f0a79c387646f40716d9393ad, the pop-up
doesn't appear, instead the user has to manually interrupt/kill it
Note: this might be an entirely new bug, but also a partially working patch, or
even a bugfix (if bug report 47289 actually comes from two separate bugs from
the same commit)
OS: Ubuntu 18.04
Driver: nvidia proprietary, 418.56
Wine: 8c69a77032ff8d5f0a79c387646f40716d9393ad and later
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