[Bug 47290] New: Obduction: fails to render menu: now freezes instead of crashing

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 29 03:09:19 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47290

            Bug ID: 47290
           Summary: Obduction: fails to render menu: now freezes instead
                    of crashing
           Product: Wine
           Version: 4.8
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: 4xcbf1ftxxey at opayq.com
      Distribution: ---

Created attachment 64588
  --> https://bugs.winehq.org/attachment.cgi?id=64588
All logs collected, plus some git info.  Detailled description in readme file

When running the game Obduction (GOG version, 1.7.0),
for versions of wine after commit 5dcb329667e3d4e630a7b3723f2eaee31652a568
(included),
the splash screen (as far as I know, a static image) shows up correctly,
but when the window that is supposed to contain the main menu shows up, it is
completely black and doesn't respond. (see bug report
https://bugs.winehq.org/show_bug.cgi?id=47289)

Previously, a pop-up would appear, signaling an error and closing it would
close the game.

Starting with commit 8c69a77032ff8d5f0a79c387646f40716d9393ad, the pop-up
doesn't appear, instead the user has to manually interrupt/kill it


Note: this might be an entirely new bug, but also a partially working patch, or
even a bugfix (if bug report 47289 actually comes from two separate bugs from
the same commit)


OS: Ubuntu 18.04
Driver: nvidia proprietary, 418.56
Wine: 8c69a77032ff8d5f0a79c387646f40716d9393ad and later

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