[Bug 48057] Application binds to same port multiple times from wine 4.18 works fine on 4.17

WineHQ Bugzilla wine-bugs at winehq.org
Fri Nov 8 15:24:30 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48057

Richard M <richard.it at outlook.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTOURBUG
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #5 from Richard M <richard.it at outlook.com> ---
Upon further investigation I have found that the multiple binds are due to
IPv6. I get a bind for every IPv6 address on my system.

This does not happen with 4.17, I never connected with IPv6 and the game never
tried to connect via IPv6 so it may not have worked therefore not causing me
any issues.

As for the multiple IPv4 binds these are binds per interface and don't appear
to affect operation.

In 4.18 onwards I get multiple IPv6 binds. If I turn off IPv6 FLServer.exe
works again. As the game does not support IPv6 properly, I’m marking this as
resolved as this is due to the application limitations not wine.

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