[Bug 47198] League of Legends 9.10 Crash after champ select
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Nov 17 09:04:47 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=47198
--- Comment #88 from juliansperling at gmail.com ---
Created attachment 65712
--> https://bugs.winehq.org/attachment.cgi?id=65712
4.20 PoC Patch Update Options
My attempt at updating the PoC Patch from comment #16 for 4.20.
I tried both Places suggested by comment #87, and since both work i included
both versions. Only one of the two should be applied.
Patch1 is applied to thread.c and pretty much only needed the function call in
thread_init to be reinserted
Patch2 moves everything to load.c instead of thread.c, where it was also
missing uint64_t and uintptr_t so i had to add an import
Please Note: I am not a Dev. All I can say is that the Patches apply
successfully, wine builds successfully and League of Legends works (past champ
select).
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