[Bug 48132] New: Elite Dangerous launcher broken (regression since wine-staging-4.20)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Nov 18 17:27:35 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48132

            Bug ID: 48132
           Summary: Elite Dangerous launcher broken (regression since
                    wine-staging-4.20)
           Product: Wine-staging
           Version: 4.20
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: kolAflash at kolahilft.de
                CC: leslie_alistair at hotmail.com, z.figura12 at gmail.com
      Distribution: ---

Created attachment 65724
  --> https://bugs.winehq.org/attachment.cgi?id=65724
screenshots

The Elite Dangerous launcher is broken, when using wine-staging-4.20. It's
using 100 % of one CPU core, freezes after the first click and is graphically
broken (see attached screenshots).

It's a regression. Everything is fine when using either wine-4.20 or
wine-staging-4.19.

Something suspicious on the shell: 0065:fixme:d3d9:shader_validator_stub2

./wine-staging-4.20/patches/patchinstall.sh DESTDIR=wine-4.20 --all -W
uxtheme-CloseThemeClass -W uxtheme-GTK_Theming


Tested workarounds: Use d9vk or gallium-nine.

https://github.com/Joshua-Ashton/d9vk/releases (needs a Vulkan capable GPU)

https://github.com/iXit/wine-nine-standalone (needs a Radeon-GPU or a very,
very recent Intel-GPU)
winetricks galliumnine

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