[Bug 48132] Elite Dangerous launcher broken (regression since wine-staging-4.20)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Nov 18 19:25:34 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=48132

--- Comment #2 from kolAflash <kolAflash at kolahilft.de> ---
Created attachment 65725
  --> https://bugs.winehq.org/attachment.cgi?id=65725
shell output with: WINEDEBUG=+d3d9,+seh

By the way: How can I connect this bug to the affected application?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=37490

The bug should be reproducible for everyone, before a valid login is needed (so
no need to buy the game for debugging).
https://hosting.zaonce.net/elite/Client-Installer.exe


(In reply to Zebediah Figura from comment #1)
> It's probably the newly added d3d9-Direct3DShaderValidatorCreate9 patch set,
> but explicitly confirming that by compiling without the patch set would be
> helpful.
Indeed, that makes the bug disappear.

./wine-staging-4.20/patches/patchinstall.sh DESTDIR=wine-4.20 --all -W
uxtheme-CloseThemeClass -W uxtheme-GTK_Theming -W
d3d9-Direct3DShaderValidatorCreate9


> Can you please also attach a log with WINEDEBUG=+d3d9,+seh? (With the patch
> applied, that is.)

Attached the log.

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