[Bug 13863] Armed Assault (ArmA) doesn't render any 3D graphics

WineHQ Bugzilla wine-bugs at winehq.org
Fri Nov 22 04:08:21 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=13863

Paul Gofman <gofmanp at gmail.com> changed:

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                 CC|                            |gofmanp at gmail.com

--- Comment #33 from Paul Gofman <gofmanp at gmail.com> ---
I've tested the ArmA Gold Edition from Steam. After working around Bug #38086
(using native d3dx9_31) I could reproduce the issue.

It works fine in current git Staging though. It wants
https://github.com/wine-staging/wine-staging/blob/master/patches/d3d9-Direct3DShaderValidatorCreate9/0001-d3d9-Return-a-stub-interface-from-Direct3DShaderVali.patch.
The patch is not in the released Staging yet (should appear in 4.21).

So this bug is a duplicate of Bug #46735.

I can guess that the requirement for shader validator interface has something
to do with D3DX fragment linker which the game is using from d3dx9_31.

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