[Bug 47471] World of Warcraft 8.2.0 freezes when entering New zone Nazjatar (directx 12)
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Nov 24 07:59:41 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=47471
--- Comment #50 from Steve Ebey <eaglecomputers.ok at gmail.com> ---
(In reply to Sveinar Søpler from comment #49)
> @Steve Ebay
>
> Example:
> /usr/include/vkd3d.h
>
> GIT version: cat vkd3d.h | grep -i vkd3d_serialize
>
> vkd3d.h:183:HRESULT vkd3d_serialize_root_signature(const
> D3D12_ROOT_SIGNATURE_DESC *desc,
> vkd3d.h:194:HRESULT vkd3d_serialize_versioned_root_signature(const
> D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
> vkd3d.h:226:typedef HRESULT (*PFN_vkd3d_serialize_root_signature)(const
> D3D12_ROOT_SIGNATURE_DESC *desc,
> vkd3d.h:237:typedef HRESULT
> (*PFN_vkd3d_serialize_versioned_root_signature)(const
> D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
>
> Ubuntu Eoan release vkd3d.h: cat vkd3d.h | grep -i vkd3d_serialize
>
> HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
> typedef HRESULT (*PFN_vkd3d_serialize_root_signature)(const
> D3D12_ROOT_SIGNATURE_DESC *desc,
>
> The vkd3d headers is in (atleast for Ubuntu/debian) the -dev package. If you
> do not replace the system provided headers with your custom compiled GIT
> vkd3d headers, the wine compile with the patch will fail.
ok, new twist. I do a fresh pull of wine and wine-staging git, and without
applying the patch, try to compile, and it dies during compilation, with same
message about missing reference. I have tested for the right vkd3d.h with your
grep test, and it is there. I have removed the distro version, built vkd3d from
git source, and updated the library files with ldtool. i am at a loss as to how
to proceed now.
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