[Bug 48180] Divinity: Original Sin 2 - Icons in inventory are invisible
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Nov 26 16:43:54 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=48180
Paul Gofman <gofmanp at gmail.com> changed:
What |Removed |Added
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CC| |gofmanp at gmail.com
--- Comment #2 from Paul Gofman <gofmanp at gmail.com> ---
It is d3d11 game, right?
Could you please attach logs with WINEDEBUG=+d3d11,+d3d,+d3d_shader? Recorded
from start and including the moment the inventory with the problem are visible.
The log may grow big but logs are compressed very well. Ideally, 2 logs, with
4.20 where the issue is and 4.19 where there is no issue.
Or maybe you could do a bisect and find the commit which caused the regression?
That would simplify the things greatly and would increase the chances for this
to be fixed quick.
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